We hope everyone has had/is having a perfectly wonderful holiday season! We know we are; after all, thanks to this week’s special guests, Dan and Joe, we finally get to gorge ourselves upon the long-awaited Fudgie the Whale! What better way to celebrate the coming of the new year than with chocolate crunchies and talk about (what [...]
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Dec 11th, 2009
by Elaine.
So yeah, we just kinda had all this pent-up…. whatever from not podcasting last week, so be advised that we are, in fact, rated M for Mature. (I like to remind our listeners of this from time to time so as to avoid angry mail…) Be prepared for a truly, truly, truly outrageous show as [...]
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This may not seem like a new or surprising assertion to anyone else, but *I* think it’s interesting, and this is my column, damn it: I actually play a lot more games than my backlog numbers may seem to suggest. It’s just that so many of the ones I compile are RPGs falling somewhere within the [...]
Welcome to our internet radio podcast show! We’ve been waiting for you. Have a cookie! Oh, and you should probably be prepared for some video game chat; this week it’s discussion on upsizing handheld systems, Netflix on the PS3, and the wrath of PC shooter aficionados.
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It’s back to that time of year where things are actually interesting in the news and in releases, so we have an extra-long episode for you this week. Tune in for everything from Microsoft bowing down at the altar of Sony to skirt physics in the new Wii Mario game to the untimely passing of [...]
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I’ve gone through a rather complicated cycle with regards to Scribblenauts. When I first heard about it, I thought it sounded like a cool idea, but I didn’t think it was really going to be for me. Games with too many choices, ironically, often make me feel trapped. This is why I usually prefer JRPGs [...]
It’s our thirtieth episode, and you know what that means: cake! We’re completely on a sugar high from all the frosting we inhaled beforehand, so you’re going to have to excuse the tangents. You know, like you usually do. In between tangents, we do find time to talk about demos (for good [...]
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We know how much you missed us, so to make it all better, we’ve included large doses of extra awesome this week. After a very special announcement, we continue on to chat about assorted TGS news, Elaine’s need for yet more plastic peripherals, and more Japanese games than you can shake a wang at…
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